Game maker studio 2 timer code#
You still need to implement code that makes it count down, as I explained above. This function returns the time that your game has been running on the chosen platform in microseconds (there are 1 million microseconds per second). timer Salon RC 8x10' Poltgrade AV780 Tray. Syntax: gettimer() Returns: Real Description. 412 7806 m AF Pro' Wm 2'8 Wow) TRAVELERS DML IN its wide selection of MC Lens. That said, room speed can be changed, so let's make this a bit adaptable. The default room speed is 30, so Step would run about 30 times a second.
That's just going to create a variable that tells you how many steps are in 30 seconds. gettimer This returns the time since your game started. If you have a Step event, the code within it executes every frame.
JSON Dialogue Engine (for Dialogue Designer) - for Game Maker Studio 2. Construct 2s event system allows for deep, detailed control over all aspects of your game. Soso said: Timer roomspeed 30 That will last 30secs.The easiest way to spawn dialogues (boxes or bubbles) or sequence of dialogues!Īre you using Dialogue Designer in your game? If yes, I suggest you to use this Dialogue Engine: